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Visualizzazione post con etichetta games. Mostra tutti i post
Visualizzazione post con etichetta games. Mostra tutti i post

giovedì 22 dicembre 2016

Don"t Miss: When big games launch badly: Breaking the "vicious cycle"

A closer look at the aspects of game development that drive so many games -- especially big-budget AAA productions -- out the door before they"re ready, and what developers can do to prevent it. ...


All copyrights for this article are reserved to http://feeds.feedburner.com/GamasutraNewshttp://www.giocando.gratis/blog/dont-miss-when-big-games-launch-badly-breaking-the-vicious-cycle-603/

A closer look at the aspects of game development that drive so many games — especially big-budget AAA productions — out the door before they"re ready, and what developers can do to prevent it. …


All copyrights for this article are reserved to http://feeds.feedburner.com/GamasutraNews


!!! CLICK HERE TO READ MORE !!! Don"t Miss: When big games launch badly: Breaking the "vicious cycle" Arcade Site http://www.giocando.gratis/blog/dont-miss-when-big-games-launch-badly-breaking-the-vicious-cycle-603/

The Last Guardian"s Ueda: "Games became the place for me to express my art"

With Team Ico"s The Last Guardian out this week, director Fumito Ueda speaks to The New Yorker about his work and about how his background as an artist influences his approach to game dev. ...


All copyrights for this article are reserved to http://feeds.feedburner.com/GamasutraNewshttp://www.giocando.gratis/blog/the-last-guardians-ueda-games-became-the-place-for-me-to-express-my-art-1787/

With Team Ico"s The Last Guardian out this week, director Fumito Ueda speaks to The New Yorker about his work and about how his background as an artist influences his approach to game dev. …


All copyrights for this article are reserved to http://feeds.feedburner.com/GamasutraNews


!!! CLICK HERE TO READ MORE !!! The Last Guardian"s Ueda: "Games became the place for me to express my art" Arcade Site http://www.giocando.gratis/blog/the-last-guardians-ueda-games-became-the-place-for-me-to-express-my-art-1787/

For voice actors, video games have a serious transparency problem

Voice actors say that the video game industry"s habit of providing actors with minimal information on a job makes it increasingly difficult for them to provide quality voice work. ...


All copyrights for this article are reserved to http://feeds.feedburner.com/GamasutraNewshttp://www.giocando.gratis/blog/for-voice-actors-video-games-have-a-serious-transparency-problem-1833/

Voice actors say that the video game industry"s habit of providing actors with minimal information on a job makes it increasingly difficult for them to provide quality voice work. …


All copyrights for this article are reserved to http://feeds.feedburner.com/GamasutraNews


!!! CLICK HERE TO READ MORE !!! For voice actors, video games have a serious transparency problem Arcade Site http://www.giocando.gratis/blog/for-voice-actors-video-games-have-a-serious-transparency-problem-1833/

mercoledì 21 dicembre 2016

Don"t Miss: When big games launch badly: Breaking the "vicious cycle"

A closer look at the aspects of game development that drive so many games -- especially big-budget AAA productions -- out the door before they"re ready, and what developers can do to prevent it. ...


All copyrights for this article are reserved to http://feeds.feedburner.com/GamasutraNewshttp://www.giocando.gratis/blog/dont-miss-when-big-games-launch-badly-breaking-the-vicious-cycle-602/

A closer look at the aspects of game development that drive so many games — especially big-budget AAA productions — out the door before they"re ready, and what developers can do to prevent it. …


All copyrights for this article are reserved to http://feeds.feedburner.com/GamasutraNews


!!! CLICK HERE TO READ MORE !!! Don"t Miss: When big games launch badly: Breaking the "vicious cycle" Arcade Site http://www.giocando.gratis/blog/dont-miss-when-big-games-launch-badly-breaking-the-vicious-cycle-602/

The Last Guardian"s Ueda: "Games became the place for me to express my art"

With Team Ico"s The Last Guardian out this week, director Fumito Ueda speaks to The New Yorker about his work and about how his background as an artist influences his approach to game dev. ...


All copyrights for this article are reserved to http://feeds.feedburner.com/GamasutraNewshttp://www.giocando.gratis/blog/the-last-guardians-ueda-games-became-the-place-for-me-to-express-my-art-1786/

With Team Ico"s The Last Guardian out this week, director Fumito Ueda speaks to The New Yorker about his work and about how his background as an artist influences his approach to game dev. …


All copyrights for this article are reserved to http://feeds.feedburner.com/GamasutraNews


!!! CLICK HERE TO READ MORE !!! The Last Guardian"s Ueda: "Games became the place for me to express my art" Arcade Site http://www.giocando.gratis/blog/the-last-guardians-ueda-games-became-the-place-for-me-to-express-my-art-1786/

For voice actors, video games have a serious transparency problem

Voice actors say that the video game industry"s habit of providing actors with minimal information on a job makes it increasingly difficult for them to provide quality voice work. ...


All copyrights for this article are reserved to http://feeds.feedburner.com/GamasutraNewshttp://www.giocando.gratis/blog/for-voice-actors-video-games-have-a-serious-transparency-problem-1832/

Voice actors say that the video game industry"s habit of providing actors with minimal information on a job makes it increasingly difficult for them to provide quality voice work. …


All copyrights for this article are reserved to http://feeds.feedburner.com/GamasutraNews


!!! CLICK HERE TO READ MORE !!! For voice actors, video games have a serious transparency problem Arcade Site http://www.giocando.gratis/blog/for-voice-actors-video-games-have-a-serious-transparency-problem-1832/

Don"t Miss: When big games launch badly: Breaking the "vicious cycle"

A closer look at the aspects of game development that drive so many games -- especially big-budget AAA productions -- out the door before they"re ready, and what developers can do to prevent it. ...


All copyrights for this article are reserved to http://feeds.feedburner.com/GamasutraNewshttp://www.giocando.gratis/blog/dont-miss-when-big-games-launch-badly-breaking-the-vicious-cycle-601/

A closer look at the aspects of game development that drive so many games — especially big-budget AAA productions — out the door before they"re ready, and what developers can do to prevent it. …


All copyrights for this article are reserved to http://feeds.feedburner.com/GamasutraNews


!!! CLICK HERE TO READ MORE !!! Don"t Miss: When big games launch badly: Breaking the "vicious cycle" Arcade Site http://www.giocando.gratis/blog/dont-miss-when-big-games-launch-badly-breaking-the-vicious-cycle-601/

The Last Guardian"s Ueda: "Games became the place for me to express my art"

With Team Ico"s The Last Guardian out this week, director Fumito Ueda speaks to The New Yorker about his work and about how his background as an artist influences his approach to game dev. ...


All copyrights for this article are reserved to http://feeds.feedburner.com/GamasutraNewshttp://www.giocando.gratis/blog/the-last-guardians-ueda-games-became-the-place-for-me-to-express-my-art-1785/

With Team Ico"s The Last Guardian out this week, director Fumito Ueda speaks to The New Yorker about his work and about how his background as an artist influences his approach to game dev. …


All copyrights for this article are reserved to http://feeds.feedburner.com/GamasutraNews


!!! CLICK HERE TO READ MORE !!! The Last Guardian"s Ueda: "Games became the place for me to express my art" Arcade Site http://www.giocando.gratis/blog/the-last-guardians-ueda-games-became-the-place-for-me-to-express-my-art-1785/

For voice actors, video games have a serious transparency problem

Voice actors say that the video game industry"s habit of providing actors with minimal information on a job makes it increasingly difficult for them to provide quality voice work. ...


All copyrights for this article are reserved to http://feeds.feedburner.com/GamasutraNewshttp://www.giocando.gratis/blog/for-voice-actors-video-games-have-a-serious-transparency-problem-1831/

Voice actors say that the video game industry"s habit of providing actors with minimal information on a job makes it increasingly difficult for them to provide quality voice work. …


All copyrights for this article are reserved to http://feeds.feedburner.com/GamasutraNews


!!! CLICK HERE TO READ MORE !!! For voice actors, video games have a serious transparency problem Arcade Site http://www.giocando.gratis/blog/for-voice-actors-video-games-have-a-serious-transparency-problem-1831/